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Intrigued, Picard discovers a new type of transwarp gate called a Transwarp Portal, capable of sending fleets of starships from one quadrant to another almost instantly, explaining how the Borg managed to get so deep into the Alpha Quadrant undetected. After routing the attempted foothold, Captain Picard discovers a new type of nebula: a tachyon nebula. They have created a new ship capable of assimilating entire worlds in just a few seconds. Set just six months after the events of Star Trek: Armada, the Borg once again threaten the Alpha Quadrant. The game showcases events in the Alpha Quadrant between the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union, Species 8472, and the Borg. Like its predecessor, Armada II is set in the Star Trek: The Next Generation era of the Star Trek universe. It was the first of the three major Star Trek video game sequel titles that were released by Activision from 2001 until their departure from the franchise in 2003.
#Star trek armada ii patch full#
Star Trek: Armada II was released by Activision a year after they acquired the full rights to all the franchise holding of the video game's franchise from Viacom. The game was developed by Mad Doc Software. Edit the "int cfgStartingCrew" to change the initial number of crew members.Star Trek: Armada II is a real-time strategy video game published by Activision in 2001, based upon the Star Trek universe. Edit the "int cfgStartingDilithium" to change the initial amount of Dilithium available. Edit the "int cfgMaxCrew" value to change the maximum number of crew members. Edit the "int cfgMaxOfficers" value to change the maximum amount of officers. Change the following settings under the "// resource gathering parameters" to change the corresponding resource.Įdit the "int cfgMaxDilithium" value to change the maximum amount Dilithium that can be mined. Use a text editor to edit the "rts_cfg.h" file in the game directory. Note: This procedure involves editing a game file create a backup copy of the file before proceeding. Change the value in the "float TRANSPORTER_DELAY" entry to "0.0" (or "0.1"). Change the value in the "TRANSPORTER_MAX = 5" line to a higher number to transport more people. Note: You can still get damaged by remaining in certain nebulas. // DIFFICULTY SETTINGS // // Damage coefficients for incoming damage for user in single player float EASY_DAMAGE = 0.5 float HARD_DAMAGE = 2.0 Ĭhange the values to 0.0 to prevent damage to your ships. Use a text editor to edit the "rts_cfg.h" file in the game folder. Change the values for the following lines to "0.0" so they resemble:įloat EASY_DAMAGE = 0.0 float HARD_DAMAGE = 0.0 īegin a game on the easy or hard difficulty setting to have shields that cannot be harmed by normal weapons. While playing the game, press, type one of the following codes, then press to activate the corresponding cheat function: Result